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»Dance Dance Revolution 3
"DDR on GBC. It's what you'd think."
This is probably one of the oddest game conversions ever. One would think that they wouldn’t have tried putting a game like Dance Dance Revolution, which requires movements and actual “dancing” only a system like the Game Boy, which has no potential to emulate the original point of the game. But what’s even more amazing is the fact that they made four of them. Despite the fact that this game loses its original purpose, the Game Boy rendition is fun all the same.
As usual for most games of the genre, this game has no actual storyline. It does, on the other hand, have a great number of game modes. First of all, there’s Arcade Mode, which is obviously a rendition of the original arcade game. Basically, you play through three stages at any difficulty level. Then, there’s Nonstop Mode, which typically appears on most home versions. Basically, you play through a medley of songs. There’s also Free Play Mode, in which you can just do a single stage on any difficulty level and continue on as long as you want, as well as a Versus Mode which allows you to link up to an opponent.
The graphics are typical for a GBC game. Basically, they try to completely emulate the game’s look in menus and in gameplay. Basically, the gameplay screen involves one half of the screen being occupied by the arrow markers and the right side containing flashing backgrounds, as well as a dancing character which matches the arrows that you hit, like in most DDR games. It looks essentially typical for the GBC, so it does pull it off well.
The sound is alright for a Game Boy game. Basically, the music sounds like it’s being played on a polyphonic phone. Several classic songs are on there, including “Pink Dinosaur” and “Dream A Dream”, so there’s no shortage of music. But I’ll admit, it lack a bit of ambiance without that annoying announcer yelling out things as you’re playing. Those screams of “Wow, you’re a great dancer!” or “NOOOOOooooo!” just add so much to the DDR experience. The other sound effects are typically what you’d expect on the Game Boy.
The control in this game is very simple. Basically, you use the D-Pad to mimic the arrows on screen. Basically, what they did with this game is turned it from a pure dancing game into some kind of Dance Dance Revolution/Parappa the Rapper hybrid. In fact, it seems kind of like that “Dancing Felicia” minigame from the Neo Geo Pocket Color’s SNK vs. Capcom: Match of the Millennium. The use of the D-Pad does take away a great deal of the difficulty, which makes passing some of the more difficult stages and high scores seem somewhat cheap. Still, it accomplishes a DDR-like experience with what little resources it has.
As for import value, there’s really not too much of a point to importing it. There are several console versions of the DDR games, and they all offer a more authentic experience of the arcade game. This version is unique, but that’s the only reason I can really see to pick it up.
Article by: Wolfdogg
Posted on: Dec. 11th, 2005 |
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